Okay, this may properly belong on my educators' Second Life Blog, but it's on so many of those that I feel I need to pipe it out to a more general audience. My shareshare is motivated by a comment made by one of my Vanderbilt colleagues Monday morning. As he passed my makeshift workstation in the conference room, noting my laptop display, he huffed, "Oh, you're playing games."
What I was doing, actually, was looking around Max Chatnoir's fantastic "Gene Pool" island on Second Life, a build completely dedicated to helping global citizens understand the finer points of genetics research. It's a much-heralded site and I was taking a look at it toward sharing it with the kids in the new School for Science and Math.
This is a technological savvy man I highly respect, and he just doesn't "get it" that MUVEs can inspire, motivate, and educate. "I have to admit I'm not at all impressed by Second Life," he told me. I sighed. I wanted to say, "Brother, you're not alone there," but I didn't.
So here's a link to a recent Doonesbury cartoon. Enjoy :)
Thanks to KJ, Claird, and others, and especially to the fantastic Garry Trudeau, who really does "get it."