Showing posts with label online. Show all posts
Showing posts with label online. Show all posts

Thursday, April 30, 2015

Machinima by Students or Teachers? Submit to the Force!


Machinima Submissions are Now Open!

2015 Categories
2015 Submission Form 

It's Machinima mania at the ISTE (International Society for Technology in Education) conference this year! Machinima - it’s a portmanteau of the words machine and cinema. It is the screencapturing and editing of 3D games and virtual environments. Are your students or maybe you making these? They can be made in Minecraft, Roblox, World of Warcraft, Elder Scrolls Online or any other video game or 3D environment.

Here is an example of one of the past winners. Lego Universe- Crumple’s Pet Skunk Tutorial http://www.youtube.com/watch?v=llf1zfk4nmQ See the learning happening there. We’d love for you and your students to submit your Machinima videos. You need not attend the conference to participate. If you or your students are especially prolific in creating Machinima, you can also submit your Machinima channel.

At the 2015 ISTE Conference in Philadelphia, we will be announcing the winners of the 2015 EduMachinima Fest on Monday, June 29, 5:30–6:30 pm EDT (Eastern Daylight Time)

The EduMachinima Fest is a new media Film Festival showcasing games and virtual environment formats combined with cinematic arts to teach, inform, entertain and inspire. The EduMachinima Fest features both Student and Educator entries in a variety of categories including digital storytelling, tutorials, and narrated gameplay. Technical achievements such as editing, screen capture (machinimatography), sound and special effects, are also recognized. Machinima provides students with an opportunity to express themselves creatively and/or demonstrate content knowledge in sandbox game environments like Minecraft, MMO’s like World of Warcraft, and virtual environments such as Kitley and OpenSim. 

Machinima can include real-life video and greenscreen, but always includes some form of digital environment. The fest will feature individual and collaborative works as well as channels with series designed to tell a story or instruct.

If you have any questions, please contact Kae Novak at gamesmooc@gmail.com.

So copied from  http://connect.iste.org/blogs/kae-novak/2015/04/23/2015-machinima-fest By Kae Novak posted Thu, Apr 23, 2015 08:39 PM

Thursday, October 24, 2013

Wainhouse Research Virtual EDU Summit: Innovations & Interactivity in the Collaborative Classroom

Hello? Do you have your online calendar handy? Quick! Add a notation to attend this free online Professional Development opportunity November 12!

Modified from http://engage.vevent.com/index.jsp?eid=1996&seid=459&language-code=en&country-code=US&page=10000&no-login=false&clearSession=true
From the organizers:
  
The Wainhouse Research Virtual EDU Summit will be an engaging online event for educators, trainers and technologists who seek to implement collaborative tools and interactive services to enhance education environments. Our goal with the Virtual EDU Summit is to foster greater understanding of the technologies and solutions that are transforming today’s classroom and help educators and students to work, team, meet and learn in real-time, on demand, and over distance.

Make plans to attend the Virtual EDU Summit, where we will focus on the rapidly evolving set of technologies – from Learning Management Systems and web collaboration to video conferencing and lecture capture – and how the implementation of these capabilities can enhance the learning experience. From flipped classrooms to Massive Open Online Courses, from user-generated content to personal learning networks, we’ll hear from a variety of experts familiar with the revolution in education and training.

Join us for presentations featuring Wainhouse Research, WCET, GCI SchoolAccess, the Center for Interactive Learning and Collaboration, and others in an online venue designed to foster live interactions and Q&A opportunities.


Review the agenda to identify key presentations made available on the day of this virtual event and prepare to explore the virtual hall to engage with other show attendees and to learn about innovative technologies from leading vendors.

Virtual Event Details:

Media Partner: AV Technology Magazine; EDUwire

Admission to Attend: Free

Sponsorship Fee: $1,500

Sponsorship Benefits: Virtual Booth Presence, Access to Attendee Registrations Generated by Wainhouse Research and summit media partners

Expected Registration: 300-400

Sponsors: InterCall, PGi, BlueJeans Network, Kontiki, Wainhouse Research, AVTech Magazine

Registration Page: http://engage.vevent.com/rt/uccsummit~edu

Live event date: November 12, 2013 1-5 EST

Aaaaaaaaand, May

 Hi y'all. May 6th here. Up in the morning and dedicated to getting something online for this month so here: Up at 6:30 a.m. after sleep...