Wednesday, May 13, 2009
Wednesday Evening Epiphany
She may be right. The whole thing is a train rattling down a steep mountainside toward...what?
The place where it encounters a steep upturn, a clean end to the track, and the vehicle takes wing and soars adroitly, elegantly, gracefully into the flattering ether?
Some long, level, languishing, loverly lane where the train (remember, that's the metaphor) lolls along indefinitely, its laughing engineer sipping a tasty adult beverage and learning lots of things?
The wall?
Heck, I don't know.
Anyway, I'll continue to update you as I can. This very day, by the way, I spent a nice hour in the midst of wonderful folks, the sophomore class at the School for Science and Math at Vanderbilt. These are my peeps, ya'll, 25 kids I filmed, recorded, and witnessed as they grew in their freshman year last year. I haven't spent any time at all with them this year, involved as I've been with podcasts and with trying to etch out a Second Life presence for the School's hosting organization, the Vanderbilt Center for Science and Math.
What I saw today indicates the program works--it is possible for kids to be yanked out of their public school routines one day a week for intense, hands-on, research based science learning, and for them to grow in self-confidence and knowledge in incredibly impressive ways. I'll be working next Monday (in my own bizarre one day a week work model for Vanderbilt) to concoct a Snacks4theBrain! podcast to celebrate all that. But here's the question for now:
Everyone's looking for a way to make education work. Is this model something that could be extended to other disciplines? Could we have a "School for Creative Writing at Vanderbilt"? Could dedicated Engineers create and facilitate a "School for Architectural Innovation at Vanderbilt"? What about a "School for Environmental Sociology at [plug in your own university]" or a "School for Health and Wellness Education" at [plug in your own university]"?
Is there truly a role for higher education communities to reach out to our struggling public school systems to offer innovative solutions for the terrible fix our national fascination with "accountability" has gotten us into, Ollie? My favorite quote here is, "You don't fatten the pig by weighing it."
Look no farther than the School for Science and Math at Vanderbilt. Really. Now you come up with a way to extend that incredibly effective model into your own discipline.
Talk at ya soon.
Tuesday, May 05, 2009
Wednesday, April 29, 2009
"Free Agent Learner," What a Concept!
T.H.E. Journal's Dave Nagel posted an excellent summary of Project Tomorrow's recently releasedSpeak Up 2008 Report--the result of "more than 281,000 students, 29,000 teachers, 21,000 parents, and 3,100 administrators and involved 4,379 schools from 868 districts in all 50 states." I wasn't very good at Statistics in college, I admit; but I'd say data issuing from a survey that broad deserve some consideration. Jill Evans, PT's CEO, was quoted laying down some pretty heavy observations about the "digital disconnect" between perceptions in the surveyed camps about how well schools are preparing their students for a new global economy. There are other gems in the article. "For example, students and teachers were asked which technologies they would include in the 'ultimate school.' More than twice as many students as teachers chose online classes; more than twice as many students as teachers chose gaming; nearly three times as many students chose Internet access; and three times as many students chose mobile devices."
...perhaps the most significant trend in education technology, Evans said, is the emergence of the student as a "free agent learner": Students want more control over their own learning experiences through technology and want to define their own educational destinies and determine the direction of their learning.
"This free agent learner is one that is technology-enabled, technology-empowered, and technology-engaged to be ... an important part of driving their own educational destiny. To some extent they feel ... it's a responsibility. They also feel it's a right to be able to do that. So technology has enabled this free agent learner. We have the opportunity in education to make sure they're on the right track and to be supportive of their learning experiences." READ MORE...
Dave Nagel, "Students as 'Free Agent Learners'," T.H.E. Journal, 4/24/2009, http://www.thejournal.com/articles/24308
Tuesday, April 28, 2009
Evaluating Games for Learning--Education Week Live Chat
We do have to be conscious of our audience. There is a big assumption made that all kids under 18 are a frequent game players. This is not true. Many kids do not play games, and even when they do, that does not mean they all like them equally, nor that they like the same kinds of games. Of course, the same is true of books and movies, and we don't worry about that when designing curriculum.
I'm not a huge fan of this text-only distance learning medium, since it doesn't lend itself to multi-tasking I generally need to be involved in in order to get anything done. Sitting and watching text plop into a CoverItLive screen is not my idea of a fun time. Don't get me wrong: I love the topic, really liked the presenter, and I'm a big fan of text archives. I lost--not interest--the ability to sustain my textual mode after only a few minutes, and I switched to another browser to get work done.
A cool thing happened though. When I'd finished my other online work, and in fact after a class of kids had come and gone, I went back to my EdWeek browser and the whole thing was there. I whipped out my Notepad, copied and pasted the text into a text file, then spent 90 seconds stripping the timestamps out manually. Then I opened my copy of ReadPlease Free and copy and pasted the spiffed up text into that. I'm now listening to a pretty nice podcast from the talk, all mine, all mine, mwahahahaaaaa. I'm not going to redistribute it, but here's a link to the event, with the transcript and embedded CoverItLive. What I do want to do is to give readers the links Van Eck shared out, which I hope will be useful in their own investigations into the dense topic of games and learning. What a fun mine-field of exploration!
[Comment From Vera]
What are some of the best resources available for games at all levels from elementary through 12th grade?
Richard Van Eck: I have several sites that are a good place to start for K-12 and education in general:
http://www.gamesparentsteachers.com/
http://www.socialimpactgames.com/
http://www.lostgarden.com/
http://www.pixelearning.com/
https://registration.kelloggcreek.com/pp3/Teachers/default.asp
http://www.kindersite.org/digital.htm
http://online.haileybury.vic.edu.au/sites/edrington/computerclub/index.html
http://www.funkidsgames.com/
http://gamesthatwork.com/
http://brainmeld.org/
http://www.learningplace.com.au/deliver/content.asp?pid=24029
http://www.21stcenturyskills.org/route21/
http://tonyforster.blogspot.com/
http://www.phunland.com/wiki/Home
http://www.gameeducationnetwork.com/
http://www.assistivegaming.com/
Moderator: Katie Ash: Excellent!
Richard Van Eck: Here are also some organizations that can point you toward some good research and other resources:
http://www.digra.org/
http://isaga.pm.it-chiba.ac.jp/events.htm
http://www.nasaga.org/index.htm
http://www.sgseurope.com/
http://www.sagsaga.org/index.php?newlang=eng&name=EZCMS&page_id=14
http://www.game-research.com/
http://www.game-culture.com/
http://www.ludology.org/
http://www.cs.ndsu.nodak.edu/research/
http://www.seriousgamessummit.com/home.html
http://www.womeningamesinternational.org/
http://www.gamesforchange.org/toolkit
http://igda.org/
http://gamestudies.org/0802
Richard Van Eck: And finally here are some of my favorite sites for games and related technology for educational purposes:
Games & Tools
http://www.food-force.com/index.php/game/
http://www.simschool.org/
http://www.sawbladesoftware.com/
http://www.machinima.com/article.php?article=428
http://www2.kumc.edu/netlearning/SLEDUCAUSESW2005/SLPresentationOutline.htm
http://secondlife.com/education
http://www.wizardits.com/Londoner/
http://www.unicef.org/voy/explore/rights/explore_3142.html
http://web.media.mit.edu/~jorkin/restaurant/
http://www.metrac.org/
http://www.redistrictinggame.com/
http://www.metaplace.com/
http://www.stottlerhenke.com/products/index.htm
(see Simbionic and Task Tutor Toolkit)
http://nobelprize.org/educational_games/
http://www.projectwhitecard.com/index.php?option=com_content&task=view&id=30
http://wwwic.ndsu.edu/faculty.htm
http://vcell.ndsu.edu/public.html
http://www.bavisoft.com/products.htm
http://www.sciencemuseum.org.uk/launchpad/launchball/
http://www.armadillorun.com/
http://www.atlus.com/traumacenter/
http://enterzon.com/
http://www.beyondspaceandtime.org/FCBSTWeb/web/index.html#link=
http://www.educationarcade.org/supercharged
http://iautistic.com/free-autism-games.php
http://imej.wfu.edu/articles/2005/1/02/index.asp
http://www.tiltfactor.org/layoff/
Moderator: Katie Ash:
Wow - lots of resources.
Moderator: Katie Ash: These links will be posted in our transcript after the chat, too, for anyone who would like to check them out afterwards.
One of the biggest mistakes we can make is to assume that "Playing games=learning"
While you will get many good skills by playing many games, the best use of games for learning will occur when we as educators take a careful look at different games and make our best efforts to develop meaningful lessons that employ games. That takes work and time, and in any case will only ever be a part of what we do in the classroom.
Monday, April 27, 2009
Computer Addiction, Revisited--Game Time by Bob Sprankle
Can gaming be addictive? Can it be a negative experience? I’m sure. But Prensky’s advice of being a part of the conversation has the power to make a world of difference in your students’ use of games. Don't start the conversations with students with the worry or "diagnosis" of addiction. Start with authentic interest in what they're doing with their games. Ask them to show them to you. Ask them the rules. Ask them why they play them. Build that bridge first, and they'll be listening by the time you get to helping them find balance.
Thursday, April 23, 2009
Saturday, April 18, 2009
Vanderbilt Web Jam!
I had the pleasure of joining several dozen other invited guests on Thursday afternoon at the Vanderbilt Center for Better Health, for episode number two in what the VU Medical Center "Web Council" is calling its "Web Jam." The CBH specializes in holding dynamic brainstorming sessions not only for Vanderbilt University groups and organizations but also for large corporations and institutions. 

Friday, April 17, 2009
Wednesday, April 15, 2009
Balance, Anyone?
Gmorning Peeps? How do YOU perceive "Balance" in your own life, and what are YOU doing in pursuit of it? Just askin'...
about 3 hours ago from twhirl
You can visit the wiki it became and add to the responses I got from twitter!
Friday, April 10, 2009
ClustrMaps User of the Month!
Yay! scottmerrick.net has been chosen as one of April 2009's "Users of the Month!" I'm lovin' it and I want to thank the fine folks at ClustrMaps.com for the honor and for the free upgrade! Yippee!!! See the whole announcement at their website!
User of the month
Every month we will feature a new ClustrMaps User Of The Month, and reward that user with a free ClustrMaps+ upgrade for 2 years.
April
2009
AUP Radio - Paris
Portrait Sculpture by Blake Ketchum
Stitch and Book
scottmerrick.net: teaching, learning, working and playing in the 21st century
Thursday, April 02, 2009
Ah SlideShare--GOT ME!
Hi scottmerrick,
We've noticed that your slideshow on SlideShare has been getting a LOT of
views in the last 24 hours. Great job ... you must be doing something right.
;-)
Why don't you tweet or blog this? Use the hashtag #bestofslideshare so we
can track the conversation.
Congratulations,
-SlideShare Team
When I visited the slideshare site to check my view count, I was amazed to see that it had garnered over 20,000 views in less than a month! Wow! I of course got all excited and emailed my Vanderbilt CSO team the great news that my Second Life slidecast, the entire 45 minute online version of my presentation "Why Second Life" had become famous!
Then this morning I visited SlideShare again to find my view count had been reset to its actual (and still moderately impressive, I'd submit) 246. What happened? Ah, I thought, googling "slideshare april fools." The result?
Funny! Excepting, of course, for my having to pump out another email to my group apologizing for my gullibility. Ah, well, good job SlideShare!Happy April Fools day
Apr 1, 06:12 am PST
We celebrated April Fools Day with a little prank: views on your presentations have an extra two zeros on them. We hope you find this funny. Your views will be rolled back to normal in a few hours.
You can see tweets about this prank on twitter …
we asked people to mark their tweets with #bestofslideshare
in an email we sent out. We sincerely apologize if we annoyed you … we notice from the reactions on twitter that some people are not amused.
Update: We’ve always loved our users and will continue to do so in future,
the joke notwithstanding. If our prank upset you, we’re sorry.
Update Again: Actual view counts have now been restored. Its all over and back to normal!
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